Interaction Design Patterns
This document describes the interaction patterns AURORAE supports, including how users interact with the system and how the system responds.
1. Core Interaction Types
- Tap
- Hold
- Swipe
- Proximity activation
- Multi‑board interactions
2. Feedback Patterns
- Lighting animations
- Sound (if applicable)
- Haptic feedback (optional)
3. Game Logic Patterns
- State machines
- Event‑driven transitions
- Multi‑player interactions
Acceptance Criteria
- Document stored in
/docs/interaction/
- File name:
interaction_patterns.md
- Includes diagrams
- Linked from README